Dragon's Dance
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Ask the narrators

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Kevan Lyras
Athelstan
Ser Fendrel Bartheld
Daveth Coldbrook
Gwyneth Drakeson
Lady Corrine Marsten
Garret Snow
Ser Jorah Holt
Yoren longshore
Dunstan Tullison
Loreia
Theomore Tullison
Baelon Drakeson
Jon Cobb
Nathaniel Mason
Benedict Marsten
Reader
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Post by Reader Thu Jan 02, 2014 5:11 pm

Feel free to ask questions here.
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Post by Benedict Marsten Fri Mar 20, 2015 3:55 am

Just curious as to how long ago this last Blackwood-Bracken clash was, for background continuity.
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Post by Reader Fri Mar 20, 2015 7:27 am

Low intensity skirmishing, tavern brawls and the odd duel happen every year, so things are pretty flexible.

Large set piece battles are rarer but still occur.

Timeline should be up over the weekend, but generally if you want to have taken part in fighting to build your links with/against either house you can. Smile
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Post by Nathaniel Mason Sun Mar 22, 2015 5:35 pm

What website will we be using for dice rolls? I know I read it some where, but can't find it right now.
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Post by Reader Sun Mar 22, 2015 5:38 pm

Orokos.com please, with the campaign name "
Dragon's Dance"
.
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Post by Nathaniel Mason Tue Mar 24, 2015 10:38 pm

Do we have prices on the superior and extraordinary armor that has been added?
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Post by Reader Tue Mar 24, 2015 10:54 pm

Superior: 5x, same as weapons will be. Will add to house rules.

Extraordinary: equivalent to valyrian weapons, so not generally for sale.
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Post by Jon Cobb Tue Mar 24, 2015 11:02 pm

Reader wrote:Superior: 5x, same as weapons will be. Will add to house rules.

Ouch! That's quite the mark-up. Any particular reason for the price increase?

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Post by Baelon Drakeson Tue Mar 24, 2015 11:37 pm

Jon Oldring wrote:
Reader wrote:Superior: 5x, same as weapons will be. Will add to house rules.

Ouch! That's quite the mark-up. Any particular reason for the price increase?

Indeed. In the errata to the GoT edition, superior items were listed at 2x normal cost.

Corollary questions:
1) What is the mechanical benefit of superior/extraordinary armor?
2) Does being in a house with the Smith wealth holding provide superior weapons/armor at base cost, or just make them available at all?
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Post by Theomore Tullison Wed Mar 25, 2015 12:05 am

Well, about that. 2x or 5x multiplier or what have you doesn't really work out that well. A regular longsword is still twice as costly as a superior battleaxe. And with the other houserules, battleaxe is now marginally better than the longsword.

Instead, I'd suggest something like a houserule from my old repertoire:

The additional time and skill required to make these increases the price by 400SS plus 100SS per modifier to damage.

Each weapon has a damage value equal to the rank of one ability+X, where X ranges from -2 to +4. The pricing formula is essentially 400+100X.
So the additional cost for a superior weapon is thus for some examples:
Knife: 400+100*(-2)=200
Hand Axe: 400+100*(-1)=300
Morningstar: 400+100*0=400
Longsword: 400+100*1=500
Pike: 400+100*2=600
Greatsword: 400+100*3=700
War Lance: 400+100*4=800
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Post by Reader Wed Mar 25, 2015 7:11 am

Gaerys wrote:
Jon Oldring wrote:
Reader wrote:Superior: 5x, same as weapons will be. Will add to house rules.

Ouch! That's quite the mark-up. Any particular reason for the price increase?

Indeed. In the errata to the GoT edition, superior items were listed at 2x normal cost.

Corollary questions:
1) What is the mechanical benefit of superior/extraordinary armor?
2) Does being in a house with the Smith wealth holding provide superior weapons/armor at base cost, or just make them available at all?

Higher price - past experience is that quality items are too cheap with the 2x multiple, so superior items now have a minimum price increase and a multiplier. Maces/Axes don't benefit from this extra damage when using there wound generating qualities.

1) Mechanical benefits: viewtopic.php?f=79&
t=23

2) Armourers/weaponsmiths are now split, with an armourer/weaponsmith providing access to higher quality equipment. I'll specify which house has which soon.
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Post by Nathaniel Mason Wed Mar 25, 2015 7:22 am

Reader wrote:High quality equipment

Superior items cost 5x the price of the base items or +1000ss, whichever is higher.

So superior soft leather armor would cost 1500 silver? (Or 7.5 Gold dragons... or a years pay for an average guard.)

And here I thought the regular price of 300ss was overpriced.

Edit: Sorry, I am wrong. Three years pay for an average guard.
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Post by Reader Wed Mar 25, 2015 7:36 am

Indeed. Average guards don't get high quality equipment. You're better off simply throwing more bodies in to the mix.

Live is cheap, high quality armour isn't. :;
):

Indeed, if you check the warfare chapter, buying an equipment upgrade for regular troops puts them in heavier armour.
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Post by Theomore Tullison Wed Mar 25, 2015 8:07 am

It's not so much the materials as the work required that goes into it. A specialized armorer knows that he can charge more.
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Post by Baelon Drakeson Wed Mar 25, 2015 11:26 am

Reader wrote:1) Mechanical benefits: viewtopic.php?f=79&
t=23

I really need to get back in the habit of reviewing the house rules thread before asking questions. Embarassed
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Post by Reader Wed Mar 25, 2015 11:47 am

No worries, there's lots to take in. Smile
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Post by Benedict Marsten Wed Mar 25, 2015 5:29 pm

Is it possible to post images along with text in this forum? I would like to do what Luke and Gwyn did in BITW with their cohorts.
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Post by Reader Wed Mar 25, 2015 5:39 pm

Hmm, not sure. Will investigate over weekend. Different colour as inferior substitute if necessary?
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Post by Benedict Marsten Wed Mar 25, 2015 5:48 pm

Different color will work for me if there is no option for image.
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Post by Theomore Tullison Wed Mar 25, 2015 6:52 pm

Ask the narrators File.php?avatar=109_1426546814.gif Seems possible to me.
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Post by Baelon Drakeson Wed Mar 25, 2015 7:09 pm

Theomore Tullison wrote:Ask the narrators File.php?avatar=109_1426546814.gif Seems possible to me.
And for clarity, here is the code for that image:
Code:
[
img]
http:
//dragonsdance.
forumatic.
com/download/file.
php?avatar=109_1426546814.
gif[
/img]

Unfortunately, we don't seem to have the [table] tags, so images have to be inline - can't have multiple lines of text next to an image.
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Post by Benedict Marsten Wed Mar 25, 2015 7:27 pm

I will try it when I get to my computer.
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Post by Loreia Wed Mar 25, 2015 11:06 pm

For roleplay purposes, on a person's body, what would you consider the likely to most-common areas for Greyscale scarring?
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Post by Dunstan Tullison Wed Mar 25, 2015 11:11 pm

It starts at the fingers and toes and spreads from there.
If a person contracts it as a child and survives it it could be anywhere, and if you just contracted it limbs would be the logical solution. It is treated with limes, mustard poultices, hot baths and vinegar - you could rp that if you just contracted it (I hope not).

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Post by Baelon Drakeson Wed Mar 25, 2015 11:41 pm

Loreia Merrgal wrote:For roleplay purposes, on a person's body, what would you consider the likely to most-common areas for Greyscale scarring?
I'm no narrator, but I would think that it would depend on what drawback(if any) it is meant to represent. You could opt for more extreme scarring than the drawback (if any) would indicate.

None/Childhood Disease - minimal, perhaps some slight scarring on a hands or foot, easily covered by gloves.
Marked - face, neck and at least one hand.
Maimed - missing a hand or food, severed to prevent the spread (not necessarily successfully).

Good info (and demonstrative images of Jon Connington and Shireen) [url=on the wiki][/url].
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